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brushes.pl
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2021-12-22 15:12
copies.pl
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draw_colors.pl
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fonttest
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polyline.pl
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shapes.pl
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tile.png
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transform.pl
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truetype_test
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#!/usr/bin/perl use GD; $im = new GD::Image(300,300); ($white,$black,$red,$blue,$yellow) = ( $im->colorAllocate(255, 255, 255), $im->colorAllocate(0, 0, 0), $im->colorAllocate(255, 0, 0), $im->colorAllocate(0,0,255), $im->colorAllocate(255,250,205) ); $im->transparent($white); # white color is transparent $im->interlaced(1); # cool venetian blinds effect # Create a flat wide rectangle paintbrush $brush = new GD::Image(10,10); $brush->colorAllocate(255,255,255); # white $brush->colorAllocate(0,0,0); # black $brush->transparent($white); # white is transparent $brush->filledRectangle(0,0,5,2,$black); # a black rectangle # Draw a friendly title (ha!) $im->string(gdLargeFont,150,10,"Hello world!",$red); $im->string(gdSmallFont,150,28,"Goodbye cruel world!",$blue); $im->stringUp(gdTinyFont,280,250,"I'm climbing the wall!",$black); $im->charUp(gdMediumBoldFont,280,280,"Q",$black); # Draw an oval $im->setBrush($brush); $im->arc(100,100,100,150,0,360,gdBrushed); $poly = new GD::Polygon; $poly->addPt(30,30); $poly->addPt(100,10); $poly->addPt(190,290); $poly->addPt(30,290); $im->polygon($poly,gdBrushed); $im->fill(132,62,$blue); $im->fill(100,70,$red); $im->fill(40,40,$yellow); binmode STDOUT; # print the image to stdout print $im->png;